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Mesa / Gallium Status update #12 12/20/2012

Hello! I've made quite a bit of progress since my last update and am preparing to start merging my local changes to the OpenGL kit.   Old layo
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Mesa / Gallium Status update #11 11/20/2012

Good morning! Haiku R1A4 is officially out the door. I had to pick up the release coordinator role to make sure R1A4 would make it out before the end
Tags: OpenGL, gall, Mesa
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1 Comment
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leBUZZ is on the comeback trail!

As Haiku keeps getting better and better, and buzz continues to build around it, more and more people are taking notice.  The number of chatters
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Mesa / Gallium Status update #10 6/14/2012

A few updates to the Hardware 3D rendering: Real life (still in effect)Working too many projects has begun to catch up with me. I've had to slow do
Tags: Mesa, Gallium
1 vote
2 Comments
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Mesa / Gallium Status update #9 5/14/2012

The development on the hardware 3D has slowed, it is mostly due to several factors: Real lifeWorking too many projects has begun to catch up with m
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8 Comments
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The first Gallium3D milestone has been completed and the first payout has been reached. (25%) Here is a summary: We use an almost stock Mesa 7.8.2
Tags: Mesa, Gallium
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2 Comments
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Good afternoon boys and girls, OpenGL Add-on Changes: http://cgit.haiku-os.org/haiku/log/src/add-ons/opengl It has been a productive two weeks...
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5 Comments
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Good morning all, Sorry for the slow delays, I've been pretty sick for a few weeks now off and on with sinusitis. The following tasks are compl
Tags: Gallium, Mesa
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2 Comments
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Good afternoon folks, sorry for the delay in an update. Things have paused for the moment on the Mesa updates mostly due to all of the Alpha 4 talk on
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One step forward, six steps back. This week I started looking in-depth into a series of [Mesa changes|http://lists.freedesktop.org/archives/mesa-dev/
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DocumentViewer - Bug Tracker

Hi. I have set up a very very very basic page for the DocumentViewer, there you find also a link to a bug tracker (I know it's a little suboptimal, b
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2 Comments
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Good morning everyone. Things have slowed a bit on the Mesa / Gallium front. I am finding myself falling a little behind due to the following: * Ill
Tags: Untagged
1 vote
6 Comments
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I've made a lot of progress over the last few weeks, here is the latest statuses layed over the bullet points posted here.   Update Mesa3D / ak
Tags: Mesa, Haiku
3 votes
1 Comment
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Pushing patches upstream and using the stock Mesa seems to be going really well at this point. I have a pretty solid 12MB patch that rips out the l
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3 Comments
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As some of you may know, to take advantage of all this new found Radeon HD love, I've begun some work on the Gallium3D bounty over at Haikuware... Bel
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