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SDLGameLibraries GCC4 Download

Description:
SDL Game Libs, now in GCC4, with include files and much more! This suite will enable you to play the most modern SDL-based games! 

This zip contains the following libaries: gettext (libintl), GUIlib, Lua, libmikmod, libmodplug, libogg, libvorbis, libSDL, libtheora, pkg-config, physfs, SDL_gfx, SDL_image, SDL_mixer, SDL_net, SDL_rtf, SDL_sound, SDL_ttf, smpeg

Why you need this??
Because support all the coolest new games and is *FAR* MORE UPDATED THAN GCC2 ONES!!!


* to INSTALL, unzip it to /boot folder

NOTES ABOUT THIS VERSION (1.1) (06/11/2010):

* added:
- some .pc files like lua.pc, freetype2.pc and libpng.pc by request 

* updated:
-
libSDL to the latest version of 1.2-hg repository!!! some improvements:
. Fastest rendering! good for mplayer port!
. Stability
. Less flickering
. Beautiful looking


.................................................................................................

Notes about 1.0 version

* added:
- pkgconfig (gcc2) by popular request
- gettext (gcc2) by popular request
- liblua (gcc4) by popular request
* dropped:
- Cal3D and FTGL: because Haiku OpenGL implementation still lacks of 3D drawing stuff.
- JBIG, FLAC, libsndfile and speex: 'cause are useless for games by now
- libpng, libtiff and Fontconfig: because now is possible use Haiku default versions.
* rebuilded:
- everything, again.
* fixed
- sdl_net

.................................................................................................

-As always, all the thanks goes to scottmc and haikuports team by the hard work
-coments, suggestions, fixes and Vodka please comment, send a private message or send me an email: michaelvoliveira@yahoo.com.br
File Date:
11 Jun 2010
Submitted By:
Michael Vinícius de Oliveira (michaelvoliveira)
Submitted On:
11 Jun 2010
File Size:
14,783.19 Kb
Downloads:
1707
License:
For license info read the .OptionalPackageDescription file included into the .zip file
File Version:
1.1
File Author:
Michael Vinícius de Oliveira
Rating:
Total Votes:3

Comments  

 
+6 # RE: SDLGameLibraries GCC4deniseweird 2009-11-05 09:48
This is a nice compilation. :) But are development files included, for compiling software? (There's often a distinction between, say, SDL and SDL-dev)
 
 
+5 # RE: RE: SDLGameLibraries GCC4michaelvoliveira 2009-11-05 10:19
Yes.. this is SDL/SDL-dev remix :P I have fear to lost all my data and upload everything ;)
 
 
+6 # RE: RE: RE: SDLGameLibraries GCC4deniseweird 2009-11-05 13:36
Great, thanks. :)
 
 
+6 # RE: SDLGameLibraries GCC4Captain Pike 2009-11-09 10:57
Which version of Haiku should we use this with for developing games? I "think" I got runtime errors on R1/Alpha.
 
 
+5 # RE: RE: SDLGameLibraries GCC4michaelvoliveira 2009-11-09 15:12
I use Haiku rev33923 gcc4hybrid. You can build by youself with instructions on the main site. Haiku R1/Alpha1 gcc4 is very outdated already due the recents work on pthreads
 
 
+6 # RE: RE: RE: SDLGameLibraries GCC4Captain Pike 2009-11-19 01:24
Thanks, works on recent nightlies.
 
 
+3 # RE: SDLGameLibraries GCC4karl 2010-04-29 06:18
haha michael likes vodka? :lol: Quote:
coments, suggestions, fixes and Vodka
 
 
+4 # RE: SDLGameLibraries GCC4MaxOS 2010-04-29 10:19
cool;)
 
 
+3 # RE: SDLGameLibraries GCC4Begasus 2010-05-19 01:31
missing libmad, gettext, pkg-config, lua, fribidi, libpaper, freetype

those are probably not the only ones I'm missing but come to mind at the moment, other then that ... great work!! ;)
 
 
+1 # RE: RE: SDLGameLibraries GCC4michaelvoliveira 2010-05-19 04:56
well, gettext is a good candidate to be included.. since that all games uses that..

there is a .so liblua only.. but I will put all together today..

pkg-config.. hum.. ok then.. it's gcc2, but works with anything...

fribidi, libpaper and libmad, there's no one game that I know that uses these libs...

freetype comes with Haiku by default :P

Please download a new version of this package today with all your suggestions, when comes the night here...
 
 
+1 # RE: RE: RE: SDLGameLibraries GCC4Begasus 2010-07-18 01:46
pkg-config builds out of the box for gcc4 also ;)
liblua is a static lib iirc
fribidi and libpaper are used in TuxPaint
libmad is used in ScummVM
freetype is included yes but for some reason you need it (maybe some missing headers?) to be able to compile some of the games (haven't checked in a while so could be that it's ok now)
pkg-config is always a nice thing to add as it is used by many configure scripts or makefiles to look up the locations of libraries and headers.
Will check in a short while with the latest additions from your package ;)
 
 
+1 # RE: SDLGameLibraries GCC4MaxOS 2010-05-26 10:20
soon I rebuild Wormux on A2, patience ;)
 
 
+1 # RE: RE: SDLGameLibraries GCC4streakx 2010-05-26 14:06
Quoting MaxOS:
soon I rebuild Wormux on A2, patience ;)


MaxOS, can You check which libs are required by Wormux [ all ] after recompilation?
 
 
+4 # RE: RE: SDLGameLibraries GCC4deniseweird 2010-05-27 01:08
If you do that, could you make the structure more like many BeOS apps? Spreading the progam's files all over the system like in *nix makes me not want to install it.
 
 
+1 # RE: SDLGameLibraries GCC4michaelvoliveira 2010-05-29 00:55
Nothing new.. I only repacked...
 
 
+2 # RE: SDLGameLibraries GCC4MaxOS 2010-06-01 04:47
michael: Can you add sdl-pango?
And second, I think you are missing a file libpng.pc (/common/lib/pkgconfing).
 
 
+1 # RE: RE: SDLGameLibraries GCC4michaelvoliveira 2010-06-09 04:36
Yes.. I can do a libpng.pc

While Haiku team not provide it for us

I will include a freetype2.pc and a lua.pc files too.

And the lastest version of libSDL 1.2 from mercury repository

About sdl-pango? humm.. ok then...
 
 
0 # RE: RE: SDLGameLibraries GCC4michaelvoliveira 2010-06-11 00:43
I promise to you that I'll include sdl-pango monday, after my exam at sunday..
 
 
+1 # RE: RE: RE: SDLGameLibraries GCC4MaxOS 2010-06-11 11:14
btw. You can add cairo and pango to pack too?
 


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