EGSL 1.5.3
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- Description:
-
EGSL is a small interpreter written in Pascal which can execute Lua scripts. So you can do all what you can do with Lua but even more … because some graphics routines were implelemnted so you can write graphical programs. The function names are chosen from "traditional" BASIC dialects.The engine is based on SDL, SDL_gfx, SDL_mixer and SDL_image so you should have installed those libraries alongside with liblua. EGSL is intended for "old-school" games.
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a free (licensed under the zlib license) Lua interpreter with add-ons for game programming
- graphical functions (loadimage, putimage …)
- graphics primitives
- sound and music
- mouse, keyboard and joystick input
- many more useful functions
The Haiku release was compiled on Haiku R1 Alpha 3.
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- Submitted On:
- 20 May 2012
- Submitted By:
- Markus Mangold (Cybermonkey342)
- Submitted On:
- 20 May 2012
- File Size:
- 598.08 Kb
- Downloads:
- 39
- License:
- This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution.
- File Version:
- 1.5.3
- File Author:
- Markus Mangold
- File HomePage:
- Click to visit site
- Rating:
-
Total Votes:2
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Comments
Greetings Lelldorin
www.freiesmagazin.de/mobil/freiesMagazin-2011-07-bilder.html#11_07_egsl
http://haikuware.com/directory/view-details/development/ides/egsl-ide
I add a "build" option, but every file i generate with makeexe does not run.
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