Battalion 2004
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- Description:
-
A new version of classic Andy Johnson's battalion game
Monsters, explosions, senseless destruction... A new version of Andy Johnson's classic Battalion game
A monster must destroy all buildings in a city and fight against the defenders. In this release there are three different cities. 3D graphics with OpenGL and 3D sound with OpenAL.
NOTES ABOUT THIS VERSION:
* NOW YOU HAVE SOUND!
* No need of SDL stuff
* Runs fine with VESA driver
* If you're using vesa, please try the awesome MESA RENDERER WITH WITH SSU SUPPORT ENABLED, by Nikos V (aka tunestone57)
http://cid-8ca4466d9f46f9bd.office.live.com/self.aspx/.Public/Mesa%20Software%20Renderer.zip
***ONLY WORKS WITH HAIKU GCC4 OR GCC4HYBRID***BE WARNED!***
- GCC2 version is on the way
- Submitted On:
- 24 Aug 2010
- Submitted By:
- Michael Vinícius de Oliveira (michaelvoliveira)
- Submitted On:
- 24 Aug 2010
- File Size:
- 4,042.00 Kb
- Downloads:
- 50
- License:
- Public Domain
- File Version:
- 2004c
- File Author:
- Michael Vinícius de Oliveira
- File HomePage:
- Click to visit site
- Rating:
-
Total Votes:1
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Comments
AFAICT, SSE should be already enabled by default in Mesa Software Renderer.
I compiled for pentium3 (SSE) & better because at the time I was testing out using SSE, instead of 387 for floating point math. (-mfpmath).
PS: Michael's link does not work and should be fixed.
MUSIC is on the way
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