Persistence of Textures
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- Description:
-

About Persistence of Textures:
Persistence of Textures is a graphical texture editor for Persistence of Vision Ray-Tracer 3.1g.
- Requires :
- POV-Ray for BeOS to render previews of the textures.
- Some knowledge about POV-Ray textures (There is a small tutorial for beginners included in the package).
Details about this version:
Release 1.4.1, 13th May 2002- Textures in the tree are sorted!
- Bug fixes :
- Fix icons drawing. Icons are now properly displayed in the tree even if the font is small.
Release 1.4, 8th May 2002- Export : new items added in menu File.
- Export as text to export current texture or full library in a text file in POV-Ray format.
- Export as image to export current texture to an image file. Nice feature to create wallpapers. It renders the texture as it is seen with the orthographic scene.
- New scenes : heightfield, room.
- Support more pigment patterns : radial, ripples and waves added.
- Support more pigment modifiers : frequency and phase added for pigments based on color maps.
- Support more normal patterns : onion, ripples, waves, wood, wrinkles added.
- Support more normal patterns modifiers : turbulence, octaves, omega, lambda, frequency and phase added.
- Menu Edit : Items Rename and Delete added.
- Some cosmetic improvements.
- Bug fixes :
- Mandel iterations and spirals # of arms are now correctly represented by integer values.
Related Links:- Persistence of Vision
- Persistence of Vision for BeOS
- POV Invoker, a small graphical tool to invoke POV-Ray
- Requires :
- Submitted On:
- 13 May 2002
- Submitted By:
- Karl vom Dorff (karl)
- Submitted On:
- 14 Feb 2008
- File Size:
- 279.59 Kb
- Downloads:
- 33
- License:
- Freeware
- File Version:
- 1.4.1
- File Author:
- Benjamin Théry
- File HomePage:
- Click to visit site
- Rating:
-
Total Votes:0
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