The last 25 comments posted to the site here are from news items, articles, the file repository and hardware database:

- yab
On some computers, alpha3 does not work properly. Read More...
06.02.12 17:18
Author: Premislaus - yab
Yab 1.5 works well on the new nightly builds. Read More...
06.02.12 17:17
Author: Premislaus - yab
Thanks Jan. You caught me at a bad time, I won't be able to test the new version for a while, but I couldn't pass up the opportunity to say thanks for continuing to work on the mos... Read More...
06.02.12 13:41
Author: clasqm - yab
Ok, it seems that part of the localization API has changed recently in Haiku. I will check out a recent build and try to solve the problem. Read More...
06.02.12 09:50
Author: jan__64 - yab
OK /boot/apps/yab-1.7/src> make g++ -O -I. -DHAVE_CONFIG -DUNIX -DHAIKU -c YabInterface.cpp -o YabInterface.o YabInterface.cpp: In member function 'void YabInterface::SetLocalize(c... Read More...
06.02.12 09:15
Author: MaxOS - yab
Alpha3 is the latest "official" release, otherwise it gets hard to support various builds that get outdated again. Just compile your own binary and you are fine. :) Read More...
06.02.12 04:33
Author: jan__64 - yab
For old and outdated Alpha3?
jan__64 please... Please, release yab for newest rev.
Read More...
06.02.12 04:12
Author: MaxOS - yab
Hi, yab was compiled on Haiku Alpha3. There might be problems with newer or older releases. You can solve this by compiling yab yourself with following these steps: 1. Open a termi... Read More...
06.02.12 03:44
Author: jan__64 - yab
I have the same problem... Read More...
06.02.12 01:54
Author: Premislaus - yab
Klappt super, danke Jan. - gcc2: BuildFactory - localization - tab bottom and top Read More...
05.02.12 15:55
Author: Lelldorin - yab
Haiku gcc4h hrev 43718 /boot/apps/yab-1.7/bin/Haiku-gcc4/yab runtime_loader: /boot/apps/yab-1.7/bin/Haiku-gcc4/yab: Could not resolve symbol '_ZN5BMenu16InvalidateLayoutEb' resolve... Read More...
05.02.12 14:27
Author: MaxOS - Einsteinium
Sorry to be a pain in the neck... I found that having Einsteinium running in the background while building a Haiku image slowed down my mouse pointer and keyboard input. I suspect ... Read More...
05.02.12 00:04
Author: Humdinger - Jagged Alliance 2 - Stracciatella
It's one of my favorite games. I have not played yet in Haiku( well, I still gcc2h), but I have a question. Are there any bugs? And what are bugs? It's possible to install the mod ... Read More...
04.02.12 21:13
Author: Premislaus - DocumentViewer v0.2.4 - Dev
yes, i was thinking that too. The best way, would be to make a user interface that has the dimensions in real length (and not pixel), but it seems my notebook is far too old, to su... Read More...
04.02.12 17:05
Author: cipri - DocumentViewer v0.2.4 - Dev
cipri could you please make the buttons just a little bit bigger? may the half of the ribbons size?they look a little too small especialy in large screens. thanks btw you 've done ... Read More...
04.02.12 14:45
Author: khallebal2 - Einsteinium
I'd love to see you integrate QuickLaunch into your launcher. Maybe just a text field at the top (having focus), where you simply enter the app name if it's not already in the most... Read More...
04.02.12 01:53
Author: Humdinger - Einsteinium
Yes, I like that idea. Let me see if I can integrate a window like this into the Launcher. I already have an app that I can borrow heavily from. In fact it was inspired by your Qui... Read More...
03.02.12 16:27
Author: Perelandra - Einsteinium
Argl. Sourceforge refuses to add my ticket + mockup graphics.. says "417 Expectation Failed". Anyway: here's the text I wanted to post. The mockup is at http://imagebin.org/196918 ... Read More...
02.02.12 11:50
Author: Humdinger - Einsteinium
I've been mock-uping a bit and will file a feature request on sourceforge presently. Thanks! Regards, Humdinger Read More...
02.02.12 11:28
Author: Humdinger - Einsteinium
I will certainly consider any requests that are sent in. The Launcher was written as a simple example of how any third party application can use the Einsteinium Engine to get ranke... Read More...
01.02.12 18:32
Author: Perelandra - Mesa / Gallium Status update #4 2/1/2012
looks like you're getting closer with rhrev43706. can't wait for some more good news, and will be more than happy to release some of the funds for the 1st milestone. Read More...
01.02.12 18:32
Author: kvdman - DocumentViewer v0.2.4 - Dev
Yes, at least the new feature (the outline) ca be a little tested. I also decided to make the dev release, because i wanted to start to hold my promise to releae every 1-2(-3) wee... Read More...
01.02.12 15:04
Author: cipri - DocumentViewer v0.2.4 - Dev
cipri: drop the dev versions of mupdf. Version 0.2.4 crashes on many pdf, where 0.2.3 works very well. Read More...
01.02.12 13:27
Author: MaxOS - Einsteinium
Hey Brian! I've been running Einsteinium for some time now and I found that I don't use it to re-start applications at all. :) But another part of the app looks promising to me: th... Read More...
01.02.12 11:25
Author: Humdinger - Mesa / Gallium Status update #4 2/1/2012
tricky tricky - keep at it! thanks for the update
Read More...
01.02.12 09:36
Author: kvdman
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